arcade game animation Pictures of My Collection
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Here are a few of the items in my collection. See my website at for details on one of the biggest games in my collection, the Sega R360 flight simulator. I also repair all types of games and antique devices including clocks, phonographs, music boxes, Lionel trains, soda and gumball machines. I can give you a quote on anything from a simple repair to a complete mechanical, electrical and cosmetic restoration. So if you have an item that needs some attention, please call or E-mail me for a quote.

Home Arcade Gameroom The picture to the left is a magazine article on my gameroom, published in 2016.

The link below is a YouTube video of my gameroom. I restored every game shown in this video. Some were in better shape than others. Some were total basket cases that needed a complete cabinet rebuild along with mechanical and electrical restoration. This is roughly one half of my collection. The other half is at my other home. This collection has been in the making for over 35 years.

CLICK HERE to watch a video of the gameroom shown in this magazine article.

Baseball Arcade Games Mechanism In the first picture, the game on the left is my All American Baseball arcade machine, made between 1929 and 1934 by the Amusement Machine Corporation. I restored it in 2017. The game on the right is a Rockola 1937 World Series that I also restored at the same time. It belongs to a customer. Rockola bought the tooling and the rights to manufacture the game from Amusement Machine Co. The internal mechanisms are almost identical but there are a few notible differences that I describe in a video posted on Youtube.

Grandstands BackDrop

I have reproduced several parts for both All American and World Series, including the grandstands background scene, the Batter Up and the Runs and Hits counter lettering strips. My repro All American backdrop is on top in the picture to the left. The original backdrop is on the bottom. I brightened up the colors and sharpened all the lines. It's printed on 0.060" thick polystyrene and then laminated with a semi-gloss film so it is very durable, washable, and won't crease or crack if bent. I print these one at a time when ordered and they could take up to 6 to 8 weeks to make (waiting on the print shop), so please contact me for current pricing and availability.

CLICK HERE to watch my Youtube restoration video of this All-American Baseball game.

Sega After Burner Sega After Burner Deluxe from 1987. The cabinet has two axis of movement. The whole cockpit tips back and forth (pitch) and the seat moves from side to side (roll). This machine is limited to about a 20 axis of rotation for pitch and roll, unlike the Sega R360 (seen at the bottom of this page) that spins completely upside down, and all around.

Daniel Keinert and Wurlitzer 1015 Daniel Keinert with our 1946 Wurlitzer model 1015 jukebox. I restored this in 1986 with 340 hours of labor. The entire machine was disassembled and rebuilt. I took many pictures of the restoration that I would be happy to share with anyone interested. Other jukes in my collection include Wurlitzer models 312 and 1100, Packard Manhattan, AMI Continental 2 Stereo Round, Seeburg M100C, an M146 (Trashcan) and an SS160 stereo.

Sega Moto Champ Flyer Sega Moto Champ Bike Assembly CLICK HERE to watch the video of my 1973 Sega Moto Champ that I restored in 2008.

The four opponent's motorcycles are held, by magnets, to an elaborate motion sequencing mechanism (shown in the picture to the left) located under the roadway. This video shows the mechanism that moves the bikes while the race is underway. The player's motocycle is attached to a rod, which leads back to a motor, that your handle bars control. The object of the game is to maneuver your bike in-between the random motion of the other bikes and finish the race in first place. If you succeed, you win one free replay. As you twist the throttle handle to accelerate, you pull ahead of the other bikes and the roadway appears to move faster. This game however, unlike the Kasco Untouchable discussed below, does not use a large moving treadmill for the roadway. The road scene is projected from a rotating drum and lamp assembly that is mounted in the head board.

Bally Hill Climb CLICK HERE to watch the video of my 1972 Bally Hill Climb that I restored in 2007.

The player steers a minibike up a steep hill and tries to cover as much ground as possible without popping a wheely. Any wheelies will stop the bike and cause the player to loose valuable time. An electic motor which is mounted inside the bike actually powers the rear tire to make the bike go. Except the bike doesn't go anywhere. Instead, the hillside scenery is caused to move beneath the bike by the rotation of the bike's rear tire. I was fortunate enough to get this game in trade for my labor cost of restoring another Hill Climb. The customer sent me two games. I got to keep one and I restored the other for his collection.

Sega Rifleman Sega Rifleman Target CLICK HERE to watch the video of my Sega Rifleman that I restored in 2016.

The Sega Rifleman target shooting game was made in 1967 and 1968. You look through the rifle's scope and try to hit targets that are behind a pair of swinging saloon doors. This game dispenses tickets that contain the targets you shot at (target "ticket" shown to the left). Your shots must be well timed because the saloon doors are constantly swinging open and closed. If the doors are closed, you waste a shot and don't hit the target. The shots are simulated bullet holes that are actually punched into the ticket. This video shows a complete tear-down and re-assembly of the mechanism along with several problems I came across. I also show a method of aligning the scope sites so you get the most accurate shot possible.

ACME Rollette Payout Roulette Wheel CLICK HERE to watch the video of my 1960 Acme "Rollette" electromechanical roulette payout gambling machine.

This YouTube video show you how the ACME Rollette works. Someone did a custom paint job on this cabinet, the original paint scheme is very plain. Very little is known about these games. Legend has it, that about one hundred games were made. Fifty of them were sent to Las Vegas casinos for testing, but they did not perform well (didn't earn money fast enough for the casinos), so the other fifty machines remained in a Chicago warehouse for many years until a collector bought them. There are probably fewer than fifty of these games in existance today. If you know someone who owns one of these, please contact me! I would like to compare notes with fellow owners. For example, the top lid on this cabinet is hinged, but it has no lock and no lid support to hold it open when you raise the lid. Other owners have confirmed that their machines are the same way. There is no evidence that a lid lock was ever installed, so my guess is that these games were never completed when the test run of games performed poorly during their initial deployment. Also, no one I've talked to has ever seen a schematic for this game.

If you have any paperwork at all for this game, PLEASE CONTACT ME !!!
I will pay you for a copy!

1958 Bennet Gas Pump This is a 1958 Bennet gas pump. During restoration, I installed a microswitch in the pump nozzle and connected a motor to the mechanics inside the pump. When you squeeze the lever on the nozzle handle, the numbers on the display count up, you hear the bell ding at every gallon and the little "spiral loop" of wire in the "site glass" spins (the site glass is located towards the top of the pump, just above the main display of gallons pumped and price paid). This spiral loop of wire is called the "Tell Tale".

Back in "the day" when this pump was operational, gasoline would flow through the site glass and cause the spiral loop device to spin. This gave the customer comfort in knowing that gas was actually flowing through the hose and into their vehicle. Why did they feel uncomfortable? It's because these pumps replaced the tall "visible gas pumps" from years before. In those older pumps, the gas was first pumped by hand into a tall glass cylinder mounted on the very top, and then the customer stuck the hose into their tank, opened a valve, and the gas could be seen draining from the cylinder (by gravity), and flowing into their tank. The new Bennet gas pumps did away with gravity feed and the customer could no longer see all the gallons of gas in the tall cylinder as it flowed into their vehicle. The Tell Tale was supposed to assure the customer that gas was indeed flowing......

Various Games Various Games Some of the games in my collection.

Various Games The game in the foreground is a Kasco Untouchable (1970's vintage). It has two cars on a treadmill, one is a cop car (that you control) and the other is the robber's car. The player chases the bad guys and shoots at them with the pistol mounted on the front of the cabinet. Each time you pull the trigger, a beam of light shoots out of the front of your cop car. If you hit a photo sensor in the robber's car, a bell rings, you score 10 points and one of the robbers in the car slumps over momentarily (as if hit by your bullet). Game sounds are provided by an 8-track tape that includes machine gun fire, pistol shots, car engines racing and tires screeching along with the occasional scream from an innocent female by-stander who is caught on the street.

Kasco Untouchable A close up of the cars in the Kasco Untouchable. The side-to-side movement of the robber's car is random as the roadbed underneath (treadmill) moves. You control the cop car with the steering wheel on the front of the cabinet. There is a gas pedal on the front of the cabinet. Pressing it down causes the treadmill to speed up and moves the robber's car closer to the car cop (which gives the appearance that you are gaining on them...). Be careful though, don't steer all the way to the left or right side walls. If you do, the robber's will temporarily "pull away" from you making it harder to hit them when you shoot. CLICK HERE to visit my "Repair and Restoration Webpage" where you will find additional photos of this game.

Wurlitzer Model CX Orchestrion On the right is a Wurlitzer model C orchestrion made around 1914. This one plays a 10 tune roll and has 7 different instruments in it. Loud enough to wake the dead (and no volume control). It was made to entertain large groups of people in restaurants, night clubs and silent movie houses (in-between movies). Also shown is a puck bowler or shuffle alley, and a Grand Slam "Pitch-n-Bat" machine.

Bull's Head Perfume Vendor Perfume Pump and Reservoir A rare coin operated perfume dispenser. This is a Bull's Head perfume vendor, made in 1904 by the Continental Novelty Company. You drop a penny into the bull's head and crank his nickel plated horns. The bull responds by spitting perfume at you. The intent was to spray your handkerchief, then carry the scent around with you. A real hit with the ladies...

The third picture shows the perfume reservoir and pump system. A unique coin mechanism is soldered on top of the reservoir. This mechanism uses the penny you deposit as the physical connection between the bull's horns and the perfume pump. When you crank the bull's horns, the penny pushes on the disk that is mounted on top of the reservoir. The disk rotates and retracts a piston that is inside the reservoir. As the horns reach the end of their travel, the spring loaded piston is allowed to quickly snap back and shoot a stream of bullspit from the end of the bull's tongue.

CLICK HERE to watch a video of this perfume vendor in action. I take the mechanism apart and show you how it works.

Digger and Four Square games Gum Vendors On the left, are two games found at a local estate auction. The first is a French "Digger" crane game from the 1930's. The second game is a "Four-Square" English gambling device called a "Byrans Allwins" (circa 1950's). There is a great website at that documents these games. It takes a large size British Copper Penny. For 1 cent you get to flip a steel ball up and around the loop inside. If you land in a winning hole, you then crank the handle and get paid off in coins. They are typically found individually (one machine being just the upper half of one side that one person can play). The unit pictured here is a floor standing cabinet with four Allwins installed, one on each side. If you have any of these games for sale, please contact me.

On the right, are a few gum vending machines I have restored over the years.

Sega Virtua Racing Baby PacMan and other games Sega Virtua Racing Deluxe from 1992. The cabinet has an air compressor in the rear and seven air bags in the seat. The player "feels" each bump, curve and crash during the race. Also shown is a Baby PacMan video game. This is a combination video and pinball machine. It's old style PacMan, but with two exit tunnels at the bottom of the video monitor. If your PacMan goes down a tunnel, the video is suspended and you continue game play on the miniature pinball playfield. When the ball drains, the action resumes on the video screen. Other items in this picture include the AMI Continental Jukebox, Nesbitt's soda cooler, a Bally '70s vintage slot machine and a Creature from the Black Lagoon pinball.

R360 animation And finally, the "Grand Daddy" of all arcade games from the 20th century. The Sega R360 flight simulator. It takes 220V 3-phase power to run this baby! Two servo controlled axis of movement combine with dual slip rings to give you a full 360 of rotation in every direction. It gets some people sick just watching it!

CLICK HERE to watch my video of a rare version of the Sega R360. Most of these play the G-LOC game, which allows you to fly a fighter jet and shoot down enemy planes. The G-LOC version of R360 is a single player game, it's you against the computer. The R360 in this video however, is the Wing War version. This machine can be played stand alone, but can also be linked to another R360 so that two players can battle each other in head-to-head combat. Not many Wing War versions were made. I was lucky enough to find one Wing War R360 machine and this video shows how I adapted a "sit-down" (non-moving) version of the Wing War cabinet, so that it would communicate with the R360 and allow two people to dog fight each other.

CLICK HERE to visit my "R360 Preservation Project" page, where you will find a plethora of additional photos and information on this game.

Please contact me if you have any questions,
or visit my main webpage at for more information.
Thanks for your visit.

arcade game animation

Kevin R. Keinert
4351 Beverly Dr.
Santa Maria, California
93455   USA
(805) 937-8881

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